Worse, this has the most ride armors and the best four you will ever see cause in X4 and onward you only get two types and Vile has his ownĪnd you can only unlock ride armors in X3 by coming to his stage. no other game hides the fucking armors, the first game didnt, its there waiting for you Why the FUCK is his stage so fucking special to hide the Ride Armor? thats super fucking cryptic and too damn hidden. The boss is a bitch, unpredictable and high damageįUCK YOU AND YOUR BULLSHIT SHIELD AND MINESĪnd onward is where they extended the stages His level is trash and one of many with a suicidal heart grab.
but the final stage, his weakspot is fucking tiny and he deals huge damage. This boss wouldn't be so bad if you didnt have to waste your time, Weapons and HP sub tanks on all three stages. His weakspot/hit box is fucking terrible to hit Bullshit.īad enough the enemies deal damage by touching you but over a death pit? Fuck You Just because he is, doesnt also mean he is ghosting. His stage isnt bad but getting the hadoken is a painĮven with his weakness, his armor removed, but he isnt weakened and still rolls, whats the fucking point? He can undo the damage done to him from draining your HP FUCK!īut the next big enemies arnt bad, but one is hidden guarding a heart with more spike pits The Art, Music and Characters are great but the gameplay sucksįirst are the subs and one has spike traps. Invaluable for Zero, as this improves his SDC damage, allowing him to slay bosses noticeably more quickly.Megaman and Megaman X was a favorite of mine and would get into if it wasn't for the bullshit poorly made levels and bosses However, keep an eye on your weapon energy.ĭescription: (Zero only) This makes the Z-Saber do more damage. Quite useful for X, especially in conjunction with other parts that improve his buster.ĭescription: (X only) This makes every shot you fire fully charged, including special weapons (if you're using an armor that allows charging special weapons). The other option is better.ĭescription: This makes the X-Buster or Z-Buster do more damage. They generally travel fast enough, so this is near useless. Outclassed by hyper dash though, since you should almost always be dashing anyways.ĭescription: This makes the X-Buster or Z-Buster's shots go faster they'll fly across the screen faster. This improves X and Zero's speed when they're not dashing. Though the other option is just as useless.ĭescription: This enables your standard weapons to destroy Sigma Virus drones.ĭescription: This makes your character jump higher and further.ĭescription: This makes your character run faster and jump further. The player will need to be hit by eight Sigma Virus drones before you get infected instead of four. This gives Zero more defensive power while navigating levels, which can be useful.ĭescription: This increases your character's defense against the infection of the Sigma virus. This gives X a much more rapid firing rate, which can be useful.ĭescription: (Zero only) This enables the Z-Saber to block most enemy shots. Plus, the other option is the invaluable Quick Charge.ĭescription: (X only) This allows you to have 5 buster shots on-screen at once instead of 3. The range increase is very, very small, and it does not help his aerial attacks either.
The other option from Squid Adler is near useless.ĭescription: (Zero only) This makes the Z-Saber project a small crescent wave in front of it to increase its range. Invaluable for X before he gets his ultimate armor. This part decreases WE usage by 25% if your character wears an armor or defensive upgrade, and 50% if they wear none.ĭescription: (X only) This makes the X-Buster charge twice as fast. Very useful, as it allows Zero to use Giga Attack and Dark Hold much more often. W-Energy Saver is much more useful, so get that instead.ĭescription: This decreases the energy use of any Special Weapon or Technique. Useful casually, but not very useful in speedruns. Be wary that walljumping while holding the dash button makes them jump very far out, which can throw you off.ĭescription: This makes life and weapon refill capsules restore twice as much energy as normal. This makes X or Zero dash much faster, as well as dash-jump much farther.
Routing MMX5 revolves around obtaining this upgrade as early as possible. This is, by far, the most useful part in the entire game. However, this comes at the cost of dropping Hyper Dash, so you should never get this part.ĭescription: This makes your character dash faster. On paper, this is a very useful upgrade, since tanking hits takes less time. Description: This decreases the amount of damage taken by half, and keeps you from being knocked back after taking a hit.